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Helmet Series

I've made hundreds of helmets thus far in my art book. Here is a sneak peak of the latest helmets I've been working on to denote different fictional military units and the occupational specialties therein. I have faction colors down already I just have to texture each helmet model individually. The visors are transparent and semi reflective, with neon outlines. The helmets feature Heads up Displays for target assist and navigation, as well as features that enable users to coordinate drones of various classes depending on helmet make and model. Neck guards are to prevent incidents of whiplash and broken necks of users, and work in tandem with chest plates to increase the survivability of the wearer. The helmets were designed to accommodate regular soldiers and bolster their lethality alongside the high tech weapons they field, putting the capabilities of ground warriors on par with super-soldiers at a fraction of the cost.

To simplify form and color choice, I apply toon shader to plan color schemes

To simplify form and color choice, I apply toon shader to plan color schemes